

The enemies in Firstborn may be immune to mortal weapons, but they can still die.Ĭut a swathe through the hordes of nightmarish immortals by pushing, pulling or manoeuvring your opponents into the path of lethal hazards. Master natural hazards and deadly traps as you make your stand against the darkness in turn-based tactical combat. Legends come alive, and three heroes rise to challenge an ancient darkness from the earliest days of the world. His quest takes an unexpected turn when he meets two other travellers, each drawn by desperation to the ancient land of gods and monsters.Īmidst the ruins of a long-forgotten empire, the companions find themselves swept up in events that will shape the fates of mortals and demigods alike.

This gave us a nice small force from which to get lots of quick games in, and the potential for the army to grow and evolve over time.A lone warrior enters the Drowned Lands, seeking revenge for the family he lost to an unimaginable foe. While Path to Glory can be started at a number of different points levels, we decided to start ours at 600 points. If you have played Crusade games of 40k then it is very similar, though Path to Glory has the really cool addition of managing your armies Stronghold and the territories that surround it. This is a way of telling continuing narrative tales following the formation of a small band of warriors through to a mighty army and the sprawling lands they control. One of the coolest things about the 3rd edition of Warhammer Age of Sigmar is the Path to Glory system. Listen up lads, you want meat in your bellies and coin in your purse then you best follow me! We’ve taken this fort but there’s grub out there in the wilds for the taking, we just need to prise it out of their cold dead hands! Jarlrift Giantbreaker following the fall of Fort Krull
